Flag IDs
Flag IDs are used all over the games to reference progression, events or any other situation where a global data needs to be stored;
In Yo-kai Watch 2:
FLAG_INFO_0
flags are boolean; meaning they can be a1
or0
; these can be edited in XQ viaget_global_bitflag()
and it’s set equivalent.FLAG_INFO_1
flags are integers; meaning they are a number - without decimals; it is currently unknown whether they are 16-bit or 32-bit values.FLAG_INFO_2
flags have an unknown purpose.FLAG_INFO_3
flags have an unknown purpose.FLAG_INFO_4
flags have an unknown purpose.
Note: Flags with the same ID can be in several _INFO_*
list’s. The most common example are FlagID
s present in both FLAG_INFO_0
and FLAG_INFO_1`.